/* V1.334: the room's quiet celestial scene and shared crystal/metal controls.
 * The explicit component inventory below does not include character/card art,
 * fighter positions, hand placement, identity seats or team-board geometry.
 * This file precedes the final UI contract. The named bridge only resolves
 * existing !important material/readability rules on these legacy components.
 */
html body:not(.maintenance-mode) {
  --lfd-ui-scene-room: url("assets/ui/room-lobby/room-lobby-minimal-celestial-v1.webp?v=V1.288Beta-room-lobby-minimal1");
  --lfd-ui-surface: linear-gradient(160deg, var(--lfd-ui-panel-soft), var(--lfd-ui-panel));
  --lfd-ui-control: linear-gradient(180deg, var(--lfd-ui-panel-hover), var(--lfd-ui-panel));
  --lfd-ui-accent-quiet: #a7d8ec;
  --lfd-ui-danger-quiet: #dc99a4;
  --lfd-ui-backdrop: linear-gradient(180deg, rgba(6, 17, 31, .58), rgba(3, 9, 20, .82));
}

/* Legacy readability/material locks live in the final UI contract. */
